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Published 2023-07-24

Senior Prop Artist

Type of job: Remote
Country: United Kingdom
City: Silverstone
Company: Motorsport Games

Description of the offer

We are looking for a Senior Prop Artist to join our team. The successful candidate will be responsible for creating high quality props which are commonly found at Motor Racing circuits. The assets will focus on visual output, technical quality and a high level of accuracy to the real life counter part. Your technical and practical abilities will be well developed, and you’ll be able to grasp new concepts and programs quickly, as well as participating in R&D of new techniques to implement into the production pipeline.

As a flexible, highly motivated and detail conscious professional, you’ll use your experience in your field to develop and mentor team members, while retaining hands-on creative responsibilities and keeping up to date with the latest art production techniques.

Studio 397 is a subsidiary of Motorsport Games and a PC Games Developer of the titles “rFactor 2” and “Le Mans Ultimate” and focus on making the most accurate Motorsport Simulations. Our team works remotely, predominantly based in the EU.


Within this role, you will:


  • Be responsible for recreating buildings and props from real-life motorsport environments as close to reality as possible.
  • Take on various tasks in the scene ranging from complex architecture down to vehicle props and the most basic objects.
  • Be responsible for modeling, UVW, and texturing assets.
  • Work with existing documented methods, but also push the team forward with ways to improve.
  • Work together with other artists to produce art of the highest quality.
  • Work with point clouds and photographic reference to ensure assets are accurate both in dimensions and visuals.
  • Optimize scenes to ensure optimal performance.

Mentor other employees and be proactive in helping others improveDesired Knowledge/Experience/Skills


  • Have a portfolio demonstrating your skills and experience
  • 5+ years of professional game development experience
  • Excellent Modelling, UVW, and Texturing skills.
  • High levels of competence with 3ds Max, Photoshop, and Substance packages.
  • Experience creating photorealistic materials (not stylized).
  • Ability to work well self-directed
  • A high level of attention to aesthetic detail.
  • A passion for motorsport

Presentation, Communication & Collaboration

  • Native English Speaker or strong English Skills both written and spoken.
  • Communicates clearly and professionally across disciplines within the team.
  • Clearly explains and summarises key elements of assigned work.
  • Can effectively provide a line manager with verbal or written updates.
  • Open to constructive criticism and an active listener.
  • Proven ability to clearly define requirements and work with all of our teams to make it happen.
  • Confidently able to plan and estimate time against their work and reflect industry standard estimations for asset creation.
  • Requires light supervision on familiar tasks but will seek guidance on more complex or new/unfamiliar tasks.

How to apply?

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