Ghost Story Games is a self-publishing game development studio founded by Ken Levine (Creative Director of System Shock 2, Bioshock, and Bioshock Infinite) and former Irrational Games developers. The studio’s mission is to create narrative-driven experiences rooted in immersive world building and gameplay.
The Challenge:
Ghost Story Games is seeking a talented Senior Level Designer to join us on Judas, the highly anticipated game led by Ken Levine (System Shock 2, BioShock series). Unique in its bold, creative vision, Judas is also built upon novel technology by which the visual world, gameplay, and story unfolds in meaningful, dynamic ways. The result is a significant and personal journey adapted to each player’s experience and offers a new approach to the art and storytelling of video games.
The ideal candidate has multiple years of experience designing levels for first-person shooters and is ready to take on ownership responsibilities. In this role, you will be crafting dynamic gameplay experiences within a rich environment, leading design initiatives, and mentoring team members. Responsibilities include developing and overseeing level-design layouts, scripting events, tuning AI encounters, creating comprehensive design documentation, and championing all things gameplay-related for specific features or areas of the game.
What You’ll Take On:
What You Bring:
Great to Have:
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